Scale
Setter
gameObject.getComponent<KapEngine::Transform>().setScale({10, 10, 10}); // OK
gameObject.getComponent<KapEngine::Transform>().setScale({10, 10}); // OK : z gonna be set to 0Getter
Last updated
gameObject.getComponent<KapEngine::Transform>().setScale({10, 10, 10}); // OK
gameObject.getComponent<KapEngine::Transform>().setScale({10, 10}); // OK : z gonna be set to 0Last updated