> For the complete documentation index, see [llms.txt](https://kap35.gitbook.io/kap-engine-wiki/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://kap35.gitbook.io/kap-engine-wiki/user-manual/animations.md).

# Animations

Animations are very important in video games. The give you the possibility to create some cinematics or movements in your game. That make more real a great game.

In KapEngine animations are divide by 2 bigs categories :&#x20;

* Animation : this component is your animation logic (ex: fade in or fade out). The important things is to make litle  and easy animation that can be reuse.
* Animator : this component is your animations manager. This component allows you to add links between 2 animations and set a start animation.
