Kap Engine Wiki
  • KapEngine
    • Getting Started
    • Changelog
      • Release 1.2
      • Release 1.1
      • Release 1.0
    • Tests
    • How it works ?
    • On what are we work on ?
  • USER MANUAL
    • Transform
      • Position
      • Rotation
      • Scale
      • Parents
    • Component
      • What is it ?
      • Create new one
      • checkComponentValidity
      • onAwake
      • onStart
      • onUpdate
      • onFixedUpdate
      • onDisplay
      • onDestroy [EVENT]
      • onGameQuit [EVENT]
      • onDisable [EVENT]
      • onEnable [EVENT]
      • onMouseEnter [EVENT]
      • onMouseStay [EVENT]
      • onMouseExit [EVENT]
      • onTriggerEnter [EVENT]
      • onTriggerStay [EVENT]
      • onTriggerExit [EVENT]
      • onSceneChanged [EVENT]
    • GameObject
      • What is it ?
      • Create new one
      • Useful functions
    • Scene
      • Getting started
      • Create new one
      • Add new GameObject
    • Graphical libraries
      • What is it ?
    • Input
      • Keys
      • Axis
      • getInput
    • Mouse
      • getMouse
    • Animations
      • Animator
        • What is it?
        • Create Animator
        • Add Aniation
        • Links
      • Animation
        • System
        • Functions
    • UI
      • Canvas
      • Image
      • Text
      • UiFactory
    • Debug
      • Macros
      • Class Debug
    • Tools
      • Color
      • Rectangle
      • Vectors
    • Utils
      • Dictionary
      • Type
      • Platform
    • Versioning
  • Game Example
    • Game
      • How directory is composed ?
  • Community
    • FAQ
    • KapMirror
    • KapUI
    • KapRaylib
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  1. USER MANUAL
  2. GameObject

What is it ?

This document explain what is a GameObject in KapEngine. How can we use it and what are usefull functions.

GameObject

This engine is an ECS (Entity Component System). This mean KapEngine uses entities wich contain components to modify gameplay and game logic. These entities are called GameObject.

PreviousGameObjectNextCreate new one

Last updated 2 years ago

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