# Add My Quest

## Let's add your quest !

First you have to drop the prefab in your scene :&#x20;

{% embed url="<https://youtu.be/meNN7W2h78w>" %}
Add your quest in your scene
{% endembed %}

After your can edit your quest. There is several settings that make your quest unique !

{% hint style="danger" %}
If ui settings are not empty, do not touch it.
{% endhint %}

## Let's check all settings;

### Type of quests

There is several type of quests. These types will change inputs to enter :&#x20;

* Collect : you have to collect an object that contains the component : CollectableObject
* Kill : You have to kill an Object that contains the component :  Life
* Talk : You have to talk with an object that contains the component : DiscussManager
* Destroy : You have to destroy an object that contains the components : Constructable
* Move : You have to follow a way of points
* Interact : You have to interacte with a button
* Construct : You have to build an object that contains the components : Constructable
* Other : That follow your rules with a system of GameObject active or not

###

### State of quests

There is 3 states that manage the quest behaviour :&#x20;

* Not Started : Your quest is not updating
* In Progress : You have to do the quest
* Finished : The quest is finished

### Name adn Description

These settings are here to describe your quest for the player.

### Events

There is 2 events on quests :&#x20;

* On Start : when the quest is starting, events will be call
* On Finish : when the quest is finish, events will be call
